// LitStdAfx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#if _WIN32
	#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
	#include <Windows.h>
#endif

#ifdef LIT_OGRE_SUPPORT
	#include <OgreHeaderPrefix.h>
	#include <OgrePlatform.h>
	#include <OgreString.h>
	#include <OgreCamera.h>
	#include <OgreSceneManager.h>
	#include <OgreRenderWindow.h>
	#include <OgreSceneNode.h>
	#include <OgreEntity.h>
	#include <OgreMesh.h>
	#include <OgreMeshManager.h>
	#include <OgreHeaderSuffix.h>

	#include <OIS.h>
#endif

#ifdef LIT_BOOST_SUPPORT
	#include <boost\function.hpp>
	#include <boost\bind.hpp>
	#include <boost\filesystem.hpp>
#endif

#include <tinyxml.h>

// TODO: reference additional headers your program requires here